

- #GEMCRAFT LABYRINTH SHORTCUTS NOT RESPONDING SERIES#
- #GEMCRAFT LABYRINTH SHORTCUTS NOT RESPONDING FREE#
But because of the difficulty scaling and the complexity of the game in general, I've never had that feeling in Gemcraft.

The problem I see with most TD's is the situation where you think "I have no idea which order I should build these towers to complete this level".

Every fail is caused by you and you only.Want to see how long you can survive against impossible odds? You got it. Want casual click-and-watch-explosions? You got it. Difficulty scaling from "easier than breathing" to "failed in first wave" also means that this game has a difficulty for anyone.You can enable multiple different things at once, and harder settings means more exp = more skills = you can go for even higher difficulty. But you can adjust stuff that changes the gameplay a lot like "next wave comes faster", "you gain mana in waves instead of a constant stream", "faster scaling", "reduced effect of Slow", and of course, endurance mode in any level. At easiest, it's pretty easy (and boring) to be honest. It's not an automatic scaling, but I can choose how difficult I want the game to be. This is not some basic "get high score in these 10 levels" tower defense, but it has a story/lore, hidden stuff, multiple ways of progression/upgrades, etc. I hate TD's that only tell something like "A high damage, low speed missile tower" with no numbers to tell me what it really does. Everything is told with calculatable numbers. It's really rare that you get through a wave without building or doing some micromanagement with your towers. Pretty much everything has a hotkey, which makes the gameplay a bit smoother compared to clicking everything.This allows me to think about what to do at any time I want to. Pause button and ability to act during pause.
#GEMCRAFT LABYRINTH SHORTCUTS NOT RESPONDING SERIES#
Main reasons why I love this series as a whole: Gemcraft has always been my favourite tower defense game by far, the difference between this series and any other TD is just ridiculous. (about half of it spent with Gemcraft Labyrinth).
#GEMCRAFT LABYRINTH SHORTCUTS NOT RESPONDING FREE#
Disclaimer: I've played the free versions of this series for more than 300 hours, probably near 400.
